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Valorant is a game developed by Riot, mainly offering a mode where two teams face off: one team must plant an objective while the other must defend it.
To achieve this, the rounds are played with permanent death, and several rounds are played to determine a true winner, increasing the suspense throughout the match.
Presented as the “Counter-Strike killer,” it has managed to establish itself as a real competitor, growing rapidly, especially thanks to its competitive scene.


Offering a free-to-play game with a skin shop and a battle pass, players quickly got hooked, attracted by its colors and cartoon-like atmosphere, appealing to both young and old.
Unlike its competitor, locked in realism that scares away many sponsors and players.
Here, players meet agents who have different abilities allowing them to reveal enemies, launch missiles on a zone, or block passages. There is something for everyone, but free unlocks are limited, and you have to pay to have more than two.
The maps always follow the same archetype but offer totally different experiences. The game has understood the huge task of balancing gameplay with adapted content.


Of course, new maps are regularly added to keep the community engaged, making Valorant a unique game that has revolutionized its genre and has everything to ensure longevity.
Different modes have been added to appeal to different player styles, such as team deathmatch, which is less frustrating because matches are faster and players respawn after death.
Events also bring special features to certain matches, adding fun or more lighthearted gameplay.
The competitive mode is a major focus for the developers, which has helped the game grow rapidly and become a year-round reference.
Streamers and professional players help popularize the game to a wider audience, such as Gentlemate, Mandatory, and many others.
The game is available on almost all platforms: Xbox, PlayStation, and PC. A mobile version is expected someday, but as usual, the Switch is not included.


Valorant can be very frustrating because many players play solo with random teammates, which has caused hate and disrespect. To manage this, voice recording systems were introduced to ban players if necessary.
To provide the best experience, temporary bans are given at first, which can become permanent for players who quit before the end of all rounds in a match.


Matches last a minimum of 20-30 minutes, so you must be present until the end or face a short penalty at first that quickly escalates into days or months of inability to play.
A buying system is available at the start of each round where you can choose to buy your weapon, ability, and shield, adding an economy management aspect.


Seasons grant access to a battle pass with free and paid versions. Skins are carefully crafted to be as stylish as possible with visual effects, which obviously pleases the community.
By bringing a more modern and less dated style, players who have never played this type of game have been able to discover and improve gradually. The entry barrier has been greatly lowered to allow the largest number to acquire the necessary skills.