The monster islands are the basis of your adventure on Waven, but before you can access them, you will need to unlock each of the islands with monsters available in the game. You have several techniques that will allow you to do this since you have two types of structure.
The nation and island each has its own peculiarity, the first a kind of capital that unlocks itself later than the second.
img-debloquer-ile1-min_11zon-min (1) (1) (1).jpg 15.41 KB1- To unlock them, you will first have to get on Astrub right after the tutorial, that’s where your adventure will start. You will have to start by discovering the workings of the battles, quests and know a part of the game’s history.
It’s not complicated, but it takes a little time to get there.
img-debloquer-ile2-min-min (1) (1) (1) (1).jpg 5.74 KB2- You will have to earn 100 PQ (Quest Point) on the area where we arrived to be able to unlock your first islands to monsters.
Any kind of request will be made to achieve this, going to the villagers of all kinds of tasks will be assigned to you, it will be necessary to do them to explore the whole city.
11t5y1ut_11zon-min (1) (1) (1).jpg 11.27 KB3- If you are wondering how to unlock PQ, I refer you to the tutorial that will come soon
The passage through the objective on Astrub is mandatory to unlock the next adventure. So you can’t cut it, there are no shortcuts for that.
fvf1dg5f1gd_11zon-min (1) (1) (1).jpg 11.37 KB4- Now you can access your first 3 islands to the monsters. You can now, you head towards the boat to get there.
You will find your boat at the bottom left of the village, there is a pontoon resembling a big branch, at the end you will have your raft.
The world is vast, but you still have a small part that will be accessible to you for the beginning, of course the rest will unlock as you progress.
Here, will be available the boogers, Pigs and Chafers, they are accessible for good reason, because it is adapted to your current level, the more you will evolve, the more enemy groups meet will do the same
dgb1d5151bfg-min (1) (1) (1) (1) (1) (1) (1).jpg 10.88 KB5- As you can see, many locations are hidden by a veil of mist, it’s normal because you will have to unlock each area, to do so, there are also techniques.
Know that they are not for nothing, it is because they are too high for you at the moment, by playing a little, you will get them quite quickly.
To do this, you will need to earn 35 PQ on each previous island that is in the same block
5d1sd1f1vf_11zon-min (1) (1).jpg 13.22 KB 6- Let’s take an example for the area on the left where you unlocked the Pigs, which was the one present from the beginning.
To reach the Crackers, you will need to earn 35 QP on the previous island in order to access the next one.
In fact, it’s quite fast if you have the right strategies to fight with the NPC that is on your way out of the boat. It has more quests than you think and allows to advance faster.
7- Then, to unlock the island of Whispers, you will have to earn 35 PQ in the previously unlocked place.
Each block has its own way of making you move forward, always covering what was made available at your release from Astrub, up to the one that is the pluhas vea
sv1xfv151vcx_11zon-min (1) (1) (1).jpg 17.65 KB 8- Now, another structure comes to meet you, these are the nations, you have one per zone, they are surrounded by small islets that are, we will say the lower levels before reaching the capital.
To always be locked in a location, we will have to reach 250 Quest Points which will give you access.
ATTENTION, if you are going to get in another part, it will not be accumulated to another, it is really independent it makes really small countries.
Strategy that can suit you, you can win for example 100 on bouftou then 25 and 25 or even recover the entire goal on Tofu, it’s really you who decide how to manage.
9- Some islands are special cases, I think of the Necromonde which has been given accessible, and will not ask you specifically to access it.
Or again with Albuera which is alone and will ask you to achieve a more global goal to be able to walk its lands.
Of course, these are areas quite high level, you will be able to access them later.
If you want to play in the full range of the game area offered by Waven, you will have to unlock everything, it will probably take a little time and that’s the goal, because if you go too fast towards the last island, you will not evolve enough to cope with it.
So you will have to take your time, to improve your character, its characteristics, its panoply having more and more powerful spells to face the rest of the trip.
New things arrive regularly and new monsters brought with their environment will appear, it will give rise to other ways of accessing them, but we do not know more.
We also have utility structures that allow you to trade, or train or make special fights, you will not need to unlock them since they will be mandatory for everyone.
Once you understand the system for a zone, it will be the same for the rest of the game, except of course the special cases mentioned earlier
Everything has been done to make it intuitive and scalable according to you, no restrictions are placed that is not necessary, to avoid being eliminated in two blows by a boss or a monster.
It’s true that some islands are more interesting than others either because on a certain day the drop on them makes you want to, or because the XP accumulated on this one is much better. For this, you can concentrate in a block to be able to access everything.